Here and There
Here and There is a level I made in Unreal Engine 4. My goals were to learn how to use level streaming, landscape materials, and in general to create two unique spaces that elicit very different emotions.
Unreal Engine, Blueprint
Level, sound designer, developer
Spring 2022
The Farm
A recreation of one of my favorite places on earth. The Farm is also a meditation on longing and missing that which is just out of reach.
Unreal Engine, Blueprint
Level, sound designer, developer
Spring 2022
Drafting sketch
Photo reference of the real thing